Posts Tagged ‘Westcoast Games’

G.W.A.T. (Gratuitously Weird Automated Toys) – bot vs bots?

Tuesday, May 26th, 2009

May26 What’s the world’s fascination with bots?  Do we see a future where most machines will take over tasks we find mundane, boring, or dangerous.  Or Tiny droids that will enter our bodies and repair us or augment us?  Virtual pets or companions where the real thing is just not practical or safe?  All these things and more.  I think we’re mostly in convenience.  So what are the main sources of bot love?  Firstly Star Wars, with those loveable droids C-3PO and R2-D2.  Ever since the late 70’s they’ve been ingrained into our consciousness.  Movies, cartoons, toys, even cereal has had these two little guys.  We can hardly think of a world without them.  Secondly, the Japanese.  Their love of technology has spearheaded efforts to make robots, walk, talk, and even think, and inspired the world’s culture.  Granted things like Transformers was a Japanese and American co-creation, there’s no doubt about the influence the Japanese had on them.  In fact it was a Japanese toy line that some guys from Hasbro bought, and based a whole franchise around.  Okay with that spirit I present my next review for a game called G.W.A.T. which stands for a Game Without A Name.

What I think of it:  GWAT needs a lot more work done on it before it can be thought to be fun. Edit:  After playing it a little bit more I started getting the hang of it.  It’s not really a bad game, but there are some things that could be improved.  More after the break.

The Break.