Today I’m reviewing the desktop version of Galcon by Phil Hassey. Galcon is pretty much like everyone says it is. If Risk were in real-time and in space, then it would be called Galcon.
I fired this baby up for the first time and went to options. I attempted to change the resolution, but if you go higher than 640×480 it gets a little choppy at times, so I decided to leave it at 640×480. I then went to the tutorial mode. There are 5 levels that tell you how to play. Although on the whole I think you could just start up a real game and not ever look at the tutorial.