Archive for November, 2009

Preview: Awesome Soccer

Saturday, November 7th, 2009

Awesome Soccer is Awesome.  Okay our next preview is a soccer game called Awesome Soccer by Red27 Studios.  You know what I played that as a kid for about a year or something in grade school.  There was this one game where I managed to score a goal, and it actually got in the paper (this was in Georgia like in the 80’s)  when I was i don’t know 3-4-5th grade.  Ever since then I liked soccer pretty good.  Of course now I don’t play and I don’t watch even though I dig the game.  But that’s another story for another day.  Here’s what Awesome Soccer is about

Awesome Soccer features a superb after-touch system that allows you complete control over the swerve of the ball…you can even bend it in both directions!  Score spectacular goals the great Roberto Carlos would be proud of!”

I mean how Awesome is that?!?

Check out the awesome screenies:

(more…)

Images are up again

Wednesday, November 4th, 2009

A few of you may have seen some of the changes in the last few days.  Since I changed domain name, and the redirection to the Indie Flux pages, I had to manually change all the image urls to point to indieflux.com.  Basically I use Windows Live Writer to build my posts.  It tends to store the absolute path to the image files.  So I had to replace 1 or more (sometimes up to 20 or 30) instances of the wrong url.  Took hours.  Hopefully I didn’t inconvenience anyone (which would ultimately inconvenience myself if no one came here to read because of the image links being broken).  In any case thanks for bearing with me.

There are probably a few links that are broken for some reason or other, I will get to work on that next making sure all the links work.  Then some images are too wide for the new design, so I will have to deal with that after.  I might even deal with the thumbnails because apparently WLW does it’s effects based on your current theme.  For instance Uhfgood’s Game Reviews background was dark green.  So whenever it did the “shadow” under one edge it, did it over the dark background.  Now that my background is light colored, the thumbnails show up pretty poorly.  So I might optionally modify all the affected thumbnails.

That’s what I get for using another program to build my posts, but what are you going to do?  Notepad would kind of take too long to adjust things to see if I got the html right or whatever.

Also you may see some rewrites of some posts, to get everything sort of unified.  There are a few games I want to give a second chance to, as well.

Thanks for your time,

Keith Weatherby II

Editor-in-Chief, Indie Flux

10 more interesting links

Monday, November 2nd, 2009

Igor Hardy has something to say about adventure games and other forms of entertainment on his blog A Hardy Developer’s Journal.

Mythbusters video on YouTube about lighter than air and heavier than air gases.

In the late 1920’s or the early 1930’s Robert Benchley, an American humorist of the time, wrote of a novel way to get things done.

Another awesome YouTube video.  Let’s just say it concerns Super Mario World, and make sure you have the sound on or else it won’t make sense.

The Ambition of the Independent Video Game by (I don’t know this guy’s name, uses the name mtvernon on his blog and writes about video games ‘cuz he “really, really” likes them), taken from an article about the short story but applied to video games.

Apparently Unity has a “free” indie license now, and also has Xbox 360 support in the works as told on Gamasutra in an interview with David Helgason (Unity CEO).

Mattias Gustavsson talks about old video games on old tv’s, and how we thought they looked better than they do mostly ‘cuz of color bleeding and blurring inherent on old displays.  He’s even created a filter for his game engine that emulates it.

Homepage of Michael Walthius the “Keyboard Wizard” who makes music using synthesizers and such.

Michael Thompson on Ars Technica extols the virtues of the dedicated server for multiplayer fps games, as it seems that Infinity Ward decided to drop dedicated servers from the PC build of Call of Duty: Modern Warfare 2 in favor of something called IWNET.

Jason Wilson on BitMob talks to for ExtremeTech.com editor Jason Cross on Windows 7 and gaming, it was originally shown in July of ‘09 but it’s still worthwhile reading.