Remember on-the-rails light gun shooters like Virtua Cop and The House of the Dead? Good ol’ rail shooters from times past where all you had to think of was point and shoot. Or like umm… let’s say Time Crisis, where you actually had a time limit. Yes those were fun days. I don’t know if they’re popular nowadays, as I haven’t been in an arcade in years, but it would seem that type of game would be well suited to a mouse. Let’s changes gears for a second now, have you ever wanted to blast some toons, no I didn’t say “blast some tunes”, I mean you could do that if you want, but that’s not what I mean. I mean blast some toons as in CARtoons. Well I don’t mean an emphasis on car, as this has nothing to do with cars. I mean animated cartoon characters. Have you wanted to shoot them? Sure we all have. Well what does today’s flash game have in common with shooting cartoon characters and Time Crisis? Well actually nothing other than the name. Oh yeah it’s a “rail” shooter as well except using the mouse.
Posts Tagged ‘Freeware’
Zatikon – Jazz it up with Zatikon!
Thursday, April 30th, 2009Or is that Jazz it up with Zatarain’s? We’re not talking about rice. We’re talking about the new game Zatikon from Chronic Logic. Chronic Logic is the company that made Gish, or at least I think so. Actually when you look at their website they have a lot of games, more than most companies that have been in the business for as long as they have. Apparently according to Wikipedia they also publish (or is that distribute) indie games from other authors. It’s cool though, I’m fairly certain Zatikon is a Chronic Logic Original. They’re so awesome they’ve got their own MobyGames entry! Or at least they must be awesome, because not everyone has an entry on MobyGames ;-) And why the heck am I gushing, I don’t even really know the company. I played the Gish demo like once (before I was reviewing games) and found it too odd for my tastes. Okay okay, so what is Zatikon? It’s some sort of strategy game, like chess (but not really like chess) or Stratego (okay maybe more like that, umm I don’t know). Let’s find out about this interesting game.
(wme) Eight Squares in the Garden – ‘Twas brillig, and the slithy toves…
Monday, April 27th, 2009Through the Looking Glass was Lewis Carroll’s sequel to Alice’s Adventures in Wonderland. Alice wonder’s what it’s like on the other side of the mirror. She then is able to pass through it. She meets the Red Queen there and the queen offers her a throne to her, if she can get to the 8’th square. There’s also the poem The Jabberwocky which she can only read by holding it up to a mirror. Reason I mention the poem is here, I will recite a line or two. Ahem! <clears throat> “’Twas brillig, and the slithy toves, Did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe. "Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun the frumious Bandersnatch!"” – Okay so I’m like, umm what what, and what? They call it literary nonsense, like it’s on purpose or something, which it probably is. In fact supposedly the effect of nonsense is caused by an excess of meaning, rather than the lack of it. I guess what it means is, that it’s so full of symbolism and meaning that it comes out as nonsense. Contrariwise they may be using nonsense to cover up their meaning, that is if they’re meaning something, that is supposed to look like it means nothing, thereby masking the meaning. If you get my, umm… meaning.