Here’s an interesting and original game. It’s called the Triumph of Time by muku for the Ludum Dare 48 hour compo #14. Place pylons around a sun to build up barriers against a purple anti-matter cloud. The only thing that can stave off this onslaught of the ‘purple cloud’ are particles through each of the barriers using the pylons. The only way to get the particles is by placing pylons around a sun. Place pylons by left clicking. Space to pause/un-pause. You can also scroll and zoom. The graphics are somewhat abstract but makes you think of older games that didn’t have the graphics power. I could see this game run on old consoles and computers if the author chose to write it for them. There’s some background music, but apparently not really any sound. The version I played was the post-competition version, where the author added a tutorial mode and a level editor. The thing is very very simple to play but is also very difficult to master. I couldn’t even finish the first tutorial level. Thankfully, the first actual level is a little more forgiving, probably because of the shape of the game board which can differ from level to level. I still didn’t “win’” in the sense of actually accomplishing the goal of the level (save 60 quadrants) but I did manage to save something like 35 or 36. If he could ramp the difficulty way down I think it would be a really fun game.
Name: Triumph of Time
Developer: muku
Tags: compo, game, games, ld, ld48, Ludum Dare, ludumdare, review, Uhfgood
[…] has posted a mini-review on The Triumph of Time. It amazed me to learn that there are people who aren’t able to beat even the first tutorial level. […]