Posts Tagged ‘strategy’

Galcon – Masters of the Universe, but definately not He-Man

Tuesday, February 24th, 2009

Today I’m reviewing the desktop version of Galcon by Phil Hassey. Galcon is pretty much like everyone says it is. If Risk were in real-time and in space, then it would be called Galcon.

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I fired this baby up for the first time and went to options. I attempted to change the resolution, but if you go higher than 640×480 it gets a little choppy at times, so I decided to leave it at 640×480. I then went to the tutorial mode. There are 5 levels that tell you how to play. Although on the whole I think you could just start up a real game and not ever look at the tutorial.

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Wagons HO! – It’s time to saddle up, get provisions, and head west!

Thursday, February 19th, 2009

“Wagons HO!” is a game were you can travel to the west in 10 minutes or less.  It’s actually a game I had done the programming on (although the design was not mine).  At first I was a bit wary or reviewing this considering I had worked on it, so I might be a bit biased.  But I decided to let you know that I worked on it and not try to misrepresent myself.

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