Posts Tagged ‘addicting’

Savanna Blocks – The best match-3 game you never played

Thursday, July 23rd, 2009

July24 Okay okay, maybe it’s not the best, and maybe you have actually played it, I don’t know.  All I know is that it’s awesome.  Awesome sound, awesome graphics, and it even has giraffes!  The game Savanna Blocks by ClocKworK MonSteR is an addictive Match-three, or should I call it a Match-2, you should see why below.  Okay so I was exaggerating a bit.  The sound isn’t awesome, and neither are the graphics, but one thing I didn’t exaggerate about was the giraffes, and umm panthers, and stuff.  It has the word Savanna in it after all.  I’m sure you’ve heard me say many times before that Match-threes are a dime-a-dozen, and me saying that phrase are a dime-a-dozen too.  So where are my dimes?  I have no problem reviewing the match-three type games just as long as they are fun to me and this is.  I’ve decided not to quote Wikipedia this time because well all I would be quoting is what a savanna is and that really doesn’t have much to do with this game other than the theme.  In fact I still don’t know what a savanna is, but I’m thinking some sort of grass lands in Africa.  In any case forget the word Savanna, let’s just focus on the word Blocks.  Let’s face it, when you see the word blocks you almost know for sure what type of game it is, match-3, Breakout, Tetris or something.  So essentially this is a block removal game, and they should have called it “Yet another block removal game but this time with another twist”.

Okay so what I think of the game, it’s addictive.  Oh hokey smokes how it’s addictive!  You’ll love it, your children will love it, your pets will love it.  Even your pets children will love it.  Even your children’s grand-children’s pets children’s pet’s will love it.  Got it?  Good.  No the graphics aren’t so great.  No the sound isn’t that special.  Well the music is a little unique and funny but we’ll get to that in a bit.

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Snake worlds – Snakes, why did it have to be snakes?!?

Tuesday, May 12th, 2009

May12 I don’t know if I like the idea of worlds of snakes.  They just can’t leave those slithery snakes alone.  There’s like a bazillion snake-based games out there, and still people make more.  And yet the games are fun.  Take Atomic Worm for instance.  It was a new twist on an old favorite.  It was also abstracted enough that it didn’t exactly resemble traditional snake.  In any case that didn’t stop Patrick Kooman from making his Snake Worlds.  What else can you do with a snake type game.  Eat stuff, grow, try not to run into yourself.  Well he managed to take it into 3 dimensions.  I don’t mean some other 3d ones that are still essentially 2d versions, but actual 6 degrees of freedom.  Okay well not really.  It takes place on a sphere so technically it could be said that’ it’s also essentially 2D.  But at least he does it in a cool an unusual way.  In the game you play the role of Snakey, the wonderful devourer of worlds intent on destroying earth!  Watch as he grows when he starts eating people.  Laugh as he gets ridiculously huge and looks like a giant sock with multiple legs.  Cry when you realize that all of earth is gone because one little snake got too big for his britches.  Naaaaaahhhhh…. Just kidding.  There’s no story and no eating people, although that would be pretty cool.  In actuality you’re eating “food” and I use that term loosely, as they look like dog bones or something.  It’s pretty much like other snake games, except a globe instead of a flat plane, and you eat and as you eat you get longer. 

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Crush the Castle – A catapult you say? Nay, A trebuchet!

Thursday, May 7th, 2009

May08The morning was cool and still as a thick fog crept over the battle fields.  The only sounds that could be heard was the distant sounds of clinking armor, and of cook fires being put out by kicking sand or water buckets.  “Prepare the firing line.” said Cunningham to his Bow-master.  Bow-master Rowan was also his Arch-Duke Cunningham’s Sergeant-at-Arms.  Rowan walked silently to the archers at the ready.  The fog was starting to lift as Rowan dropped his arm with his thumb pointing downward.  The line of archers dipped their arrows in small braziers which held a curiously blue flame.  Rowan raised his hand as the archers raised their bows, with their blue-flamed arrows, and then just as the fog lifted he dropped his arm!  There was still no sound except for the sound of hundreds of arrows being loosed into the air.

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