Archive for the ‘Puzzle’ Category

Headspin Storybook – To flip or not to flip, that is the question.

Thursday, June 4th, 2009

June04 I’m doing this a little different here, I’m going to tell you what I think of the game Headspin Storybook by State of Play Games first:  It’s simple to play, fun, and challenging.  Next we’ll read a brief history of the pop-up book.  Why a brief history of the pop-up book?  You’ll see why if you Read More below the fold.

The Fold

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Bunny Press by Notch

Saturday, May 23rd, 2009

MiniReview5SS

Bunny Press by Notch is actually quite an original and fun game.  Essentially you want to get to the goal, except, you have one or more ‘advancing walls of doom’.  You have bunnies lots of bunnies.  You also have boxes and boulders (or cannon balls or ball bearings or marbles or bowling balls or [insert perfect spherical device here].  Sometimes there are carrots in the way and you have to cause the bunnies to eat the carrots to get you through the tight spaces.  Sometimes you need a key.  Sometimes they are so thick they impede your progress and you need to use them round things to squash the bunnies to help you get through.  All in the name of Science.  Actually just kidding about the science part.  The bunnies and your character get squished by spikes, and the bunnies by the boulders with blood splatters and stains on the ground.  It’s not gross though as it’s cartoony and comical.  The game is quite fun.  Use the arrow keys to move.  There’s flash and downloadable versions of it, I played the flash version which includes a level reset button, which I guess the downloadable (or compo) version doesn’t include.  Still it’s a fun game, and you should try it.

Name: Bunny Press

Developer: Notch

Snake worlds – Snakes, why did it have to be snakes?!?

Tuesday, May 12th, 2009

May12 I don’t know if I like the idea of worlds of snakes.  They just can’t leave those slithery snakes alone.  There’s like a bazillion snake-based games out there, and still people make more.  And yet the games are fun.  Take Atomic Worm for instance.  It was a new twist on an old favorite.  It was also abstracted enough that it didn’t exactly resemble traditional snake.  In any case that didn’t stop Patrick Kooman from making his Snake Worlds.  What else can you do with a snake type game.  Eat stuff, grow, try not to run into yourself.  Well he managed to take it into 3 dimensions.  I don’t mean some other 3d ones that are still essentially 2d versions, but actual 6 degrees of freedom.  Okay well not really.  It takes place on a sphere so technically it could be said that’ it’s also essentially 2D.  But at least he does it in a cool an unusual way.  In the game you play the role of Snakey, the wonderful devourer of worlds intent on destroying earth!  Watch as he grows when he starts eating people.  Laugh as he gets ridiculously huge and looks like a giant sock with multiple legs.  Cry when you realize that all of earth is gone because one little snake got too big for his britches.  Naaaaaahhhhh…. Just kidding.  There’s no story and no eating people, although that would be pretty cool.  In actuality you’re eating “food” and I use that term loosely, as they look like dog bones or something.  It’s pretty much like other snake games, except a globe instead of a flat plane, and you eat and as you eat you get longer. 

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