Posts Tagged ‘windows’

(wme) Mental Repairs Inc – Another ghost in the machine? – WME

Friday, March 13th, 2009

MRI_SS01

Machines that think?  Well that’s what our next game is based on.  It’s called “Mental Repairs, Inc.” by Renzo ThönenMental Repairs, Inc is another adventure game, but made with the Wintermute engine this time.  Mental Repairs, Inc is about someone named Henrik Liaw, a ‘machine psychiatrist’.  What?  A shrink for machines?  You’ve got to be kidding me right?  No, actually, this seems very logical.  In this game in the future all machines have computers (pretty much like today), and the AI is so advanced they now represent human mental processes, in other words virtual minds.  What do we do when humans need debugging, we go see a shrink.  So it’s only natural that machines with advanced AI, need to see psychiatrists to help fix them from the inside.

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Turtle Shepherd – If Babe was about a turtle, it would be this game.

Thursday, March 12th, 2009

QUICK NOTE: Apparently Mystic Peanut Entertainment no longer exists, although the game wasn’t that great I think the developer had a good start that is, they completed a game and we all know how hard that is. I’m leaving this post up for posterity but the links have been removed.

Today’s review is going to be my most negative so far.  Most computer games are massive undertakings.  Although you can do it with a single person, it’s better to have more than one.  Even lone-wolf developers outsource some artwork and so forth.  This is why it’s understandable that not every game can be fun, or a hit.  Today’s game is called Turtle Shepherd, by Mystic Peanut Entertainment.  In it you play a turtle named Tuki, who has grown up enough, that he has to get a Job.  And what’s a turtle to do for work?  Why herding sheep of course!  This would be pretty cute if it didn’t have some flaws.  It’s a 3D game in the third person.TurtleShepherdSS01

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(ags) The Shivah – Rabbi Detectives?!? Oy vey! – AGS

Wednesday, March 11th, 2009

Today’s review is about an adventure game called “The Shivah” from Wadjet Eye Games.  But before we get to that let me tell you a little story about me.  Adventure games in ages past were a bit part of why I became a programmer.  Great classics such as Sierra’s Space Quest Series, and the King’s Quest Series, The Secret of Monkey Island, Maniac Mansion, and Maniac Mansion 2: Day of the Tentacle, as well as Sam and Max hit the road had inspired me to get into making games.  At the time it was hard to find information about programming because the internet was still in it’s infancy and you had to use bulletin board systems to communicate with people.  In any case I pressed on slowly but surely learning a craft that I hope would allow me to make these kinds of games.  Soon I was making games, and that was about the time in the late 90’s that adventure games stopped being produced by major companies.

ShivahSS01

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