Archive for the ‘retro’ Category

Snake worlds – Snakes, why did it have to be snakes?!?

Tuesday, May 12th, 2009

May12 I don’t know if I like the idea of worlds of snakes.  They just can’t leave those slithery snakes alone.  There’s like a bazillion snake-based games out there, and still people make more.  And yet the games are fun.  Take Atomic Worm for instance.  It was a new twist on an old favorite.  It was also abstracted enough that it didn’t exactly resemble traditional snake.  In any case that didn’t stop Patrick Kooman from making his Snake Worlds.  What else can you do with a snake type game.  Eat stuff, grow, try not to run into yourself.  Well he managed to take it into 3 dimensions.  I don’t mean some other 3d ones that are still essentially 2d versions, but actual 6 degrees of freedom.  Okay well not really.  It takes place on a sphere so technically it could be said that’ it’s also essentially 2D.  But at least he does it in a cool an unusual way.  In the game you play the role of Snakey, the wonderful devourer of worlds intent on destroying earth!  Watch as he grows when he starts eating people.  Laugh as he gets ridiculously huge and looks like a giant sock with multiple legs.  Cry when you realize that all of earth is gone because one little snake got too big for his britches.  Naaaaaahhhhh…. Just kidding.  There’s no story and no eating people, although that would be pretty cool.  In actuality you’re eating “food” and I use that term loosely, as they look like dog bones or something.  It’s pretty much like other snake games, except a globe instead of a flat plane, and you eat and as you eat you get longer. 

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Retroshoot – “SHOOOOoooooooooOOOOTTT!”, Grig from the Last Starfighter.

Friday, April 24th, 2009

Apr24 What is with all this retro stuff anyways?  I mean it’s pretty big, you have all the compilations out there, most recently the Sonic’s Ultimate Genesis Collection, not to mention Namco Museum, Midway Arcade Treasures 1, 2, and 3, Atari Anthology, Intellivision Lives.  There was the Sonic Mega Collection.  There was even all the Megaman games for the Gamecube.  There was one with a bunch of Activision classics on it.  Emulators are pretty big, the biggest is the arcade emulator MAME.  What’s the deal with this anyways?  Why are so many people into games that are old, or pretend to be old.  For instance Geometry Wars was made to look like old vector graphics games.  Puppy Games try to make theirs look like they belong to some oldschool game compilation or something, yet still with modern sound, and cool effects that you couldn’t get.  I think there’s a lot of reasons.  For me I get a chance to play games that were fun to me when I was a kid, and still are.  Also some new games aren’t as fun as games used to be.  They try to make it hyper-realistic, or accurate controls.  Some first person shooters just have too many darn controls. 

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Droid Assault – All your droid belong to us!

Thursday, April 16th, 2009

Apr16 What could be more awesome than fighting off alien invaders with your puny ship?  Or fighting off robots with your one robot?  You know the movie we’ve all been waiting for Star Wars: Salvation, where we finally get to see the Droid Wars.  If that movie was going to be made, and it had a movie tie-in game then Droid Assault would be it!  Wait a sec, cooler than fighting robots off with your one robot, isn’t that what this is?  Well no, the only thing that could be cooler than that would be fighting off waves or robots with your own robot army!  That’s right, instead of Robotron-style arena-based droid combat against impossible odds, you get Robotron-style arena-based multi-droid combat against incredible odds!  That’s just what this is too!  Unfortunately we don’t get to see C3P0 take on a Cyberdyne Systems model 101, but we can at least pretend. 

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