Posts Tagged ‘Indie’

10 Interesting links.

Monday, October 19th, 2009

Advice for aspiring indies by Christopher M. Park of Arcen games creators of AI War.

Pictures of RTSoft’s Mind Wall at the IGF China.

Tim Schafer celebrates 20 years in the games industry with his rejection letters from times past.

The Ludologist explains how you could possibly enjoy games that are considered “bad”.

Non-coding design students make games in Thirion’s workshop, video via tigershungry.

Undercroft a new dungeon crawl / rpg for the iphone (and pocket pc).

Slumlord27’s “Obscure Indie Games” video series, part 30, Wriggle by Calsoft.

A video of a single frame of Cliffski’s Gratuitous Space Battles being rendered.

Yet another video, this time a fan made Thundercats Movie trailer.

A story of why devs should think twice about developing for the iPhone by ICombat.

(xblig) PREVIEW: Duality ZF

Friday, October 16th, 2009

Today we get a quick look at a new Xbox Live Indie Games entry called Duality ZF.  It’s a shooter that features 4 x multiplayer and dual play, meaning you can control 2 ships at once!  This bad boasts 6 gameplay modes including “Home”, “Arcade”, “Bullet Hell”, “Survival”, “Score Rush”, and “Boss Rush”.  It also features online score tables for each mode.  According to the website, there’s it’s also simple to play, which means move and shoot.  You know how we all like simple over here at Indie Flux (Okay here at Uhfgood’s Game Reviews, but Indie Flux is our new name).

Just check out the vid here, or even better check it out on YouTube in High-Definition.

 

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The face of BOH

Tuesday, October 13th, 2009

Oct14 We’re not talking about an episode of that new-fangled Dr. Who here.  We’re talking about the ghosts of Amiga Computer’s past.  Er, Games of Amiga’s past.  According to the know-all see-all Wikipedia, The Amiga was a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in ‘82 and  Commodore International bought Amiga Corp and introduced the machine in ‘85.   What does this have to do with our game?   Because of the Amiga’s superior audio/video capabilities a majority of the Amiga community was into games, including the person who created this game.  They wanted to bring that feeling back to modern machines.  The game is called BOH by Simone Bevilacqua and is, according to the website, an original, retro-flavored game of exploration and action searching for the “Evil Masters” whatever that means.  So how does this game fare?  Unfortunately for me, it didn’t fare too well, read on to find out more.

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