Archive for the ‘news’ Category

Announcement: Winners of the Indie Flux Banner Drawing.

Sunday, December 13th, 2009

The winners are in the banner now. Koonsolo with Mystic Mine, glpeas with Carcophony, and Vacuum Flowers with Star Guard! I’ve decided I would leave them up there indefinitely (that means I may change them after a reasonable period, or I may just leave them there).

Because there were so few entrants, I’ve decided to give everyone who entered a review. The link to each review will be in this post, and the post will stay up until the end of January 2010. Please check back soon if you entered to see your review.

Thanks to all who entered.

Update: I’ve decided to extend this until the end of February, since I didn’t get this last one (EUO on the last line) till just today February 6th 2010. So these links will be up another month.
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Entrants:
Awesome Soccer is Awesome
Mayhem Intergalactic – or – Stuff blows up in space!
Bauble Play – Match-3 with an eye-patch!
Mystic Mine – Mystically fun maybe?
Space Spy – Way way too far out in space
Star Guard rocks your retro world!
Pikgem – A cute little maze game
Anirah – Riddle of the Pharaohs (with no riddles or Pharaohs)
Carcophony or “Sim-Traffic Light”, you decide!
ColorRide – Rainbow manipulation
Meteors – First their came Asteroids, then there came METEORS!
The Cherokee Indian – It’s a game as well as a people!
Entropy Poker A.I. – Sounds very umm… computery
Awesome Tank and A Game of Tennis
Invadazoid – Part Space Invaders, Part Arkanoid, all game!
EUO – No funny title for this MMORPG (Sans the Massively)

Extending drawing over the weekend.

Friday, December 4th, 2009

I’ve only got 15 entrants so far in the banner drawing. On the next to the last day I left messages in several dev forums that they had one more day (Friday) and that I would push the deadline as far as I could. To be fair to you twitter/facebook people (or those who visit the site regularly) I’ve decided to push the deadline to the end of the weekend.

So hopefully you indie developers out there who haven’t gotten their screenshot and demo link in, can still get it in. Because of those who entered were so few, I’ve decided to give everyone who enters a review, one day after another, and list them in a special sticky post showing all the entrants. The winners still get to have a link and screenshot in the banner.

In case you missed the original post, it’s here – http://indieflux.com/2009/10/31/calling-all-indie-game-developers-indie-flux-banner-contest/

Images are up again

Wednesday, November 4th, 2009

A few of you may have seen some of the changes in the last few days.  Since I changed domain name, and the redirection to the Indie Flux pages, I had to manually change all the image urls to point to indieflux.com.  Basically I use Windows Live Writer to build my posts.  It tends to store the absolute path to the image files.  So I had to replace 1 or more (sometimes up to 20 or 30) instances of the wrong url.  Took hours.  Hopefully I didn’t inconvenience anyone (which would ultimately inconvenience myself if no one came here to read because of the image links being broken).  In any case thanks for bearing with me.

There are probably a few links that are broken for some reason or other, I will get to work on that next making sure all the links work.  Then some images are too wide for the new design, so I will have to deal with that after.  I might even deal with the thumbnails because apparently WLW does it’s effects based on your current theme.  For instance Uhfgood’s Game Reviews background was dark green.  So whenever it did the “shadow” under one edge it, did it over the dark background.  Now that my background is light colored, the thumbnails show up pretty poorly.  So I might optionally modify all the affected thumbnails.

That’s what I get for using another program to build my posts, but what are you going to do?  Notepad would kind of take too long to adjust things to see if I got the html right or whatever.

Also you may see some rewrites of some posts, to get everything sort of unified.  There are a few games I want to give a second chance to, as well.

Thanks for your time,

Keith Weatherby II

Editor-in-Chief, Indie Flux